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Finally, I bestow unto thy world my long-delayed Terraria mod.

I've uploaded it to my here: Terrarian Dreamkeepers Mod

And you can watch a quick preview video here: Terrarian Dreamkeepers - Quick Preview I was planning to put together a much longer video using a world in Terraria that I've spent ages in, but it turns out that I can't import worlds from Vanilla Terraria into tAPI. So I'll eventually craft a video as I begin a new world in tAPI. By then, I'll have more features to show off.

Currently this does not support multiplayer very well, so please do not use this in multiplayer. There's probably many other bugs still in it, particularly to do with Whip. Feel free to contact me if you have trouble getting this to work, or find a problematic bug.

The rest of this journal is a copy of the README.txt file included with this mod. I'd have done this yesterday, but for the extra time I needed to type this Read Me file.

   /////Terrarian Dreamkeepers\\\\\

A mod for Terraria by Solo Ion


This is a Terrarian mod that adds several outfits based on characters from the Dreamkeepers graphic novel series by Dave and Liz Lillie. This mod is built and compiled with tAPI, a modding tool for Terraria, and you need tAPI to use this mod.

Please note: this mod does not currently support multiplayer. Do not use this mod in multiplayer!

Please be aware that Vanilla Terraria worlds and players are not compatible with tAPI. You will need to start again to play tAPI, sorry. Fortunately, if you return to Vanilla Terraria, your old worlds and players will be there waiting for you.

  1) Install Terraria
This one is kind of important, if you haven't done so already. A legal version of Terraria is required to install tAPI. Terraria is available through both Steam and GOG, and requires an account with either platform. I haven't tested this with the GOG version.

Terraria's Steam website:…

Terraria's GOG website:

If you have already played Terraria before you may want to back up your players and worlds for good measure. The terraria folder is located in your 'My Documents/My Games' folder

  2) Download and Install the latest version of Game Launcher
The latest version of Game launcher is required to launch tAPI. Install this to your Terraria directory. As of writing this, the latest version was

It is avalible here:…

  3) Download and install tAPI
tAPI r13a or later is required to play my mod. Future updates should be supported.

It is availible here:…

  4) Place the Terrarian Dreamkeepers.tapi file into tAPI's 'Local' directory.
To get to your Local folder, first go to your 'My Documents' folder, then \My Games\Terraria\tAPI\Mods\Local. Create it if it does not exist already.

  5) launch Terraria
When opening Terraria with tAPI and Game Launcher installed, you can choose between starting tAPI or Terraria. Choose tAPI and click 'Launch' to Play with mods, or launch Terraria if you decide you'd rather play Vanilla Terraria.

  6) Enable mods
After Terraria begins, click 'Mods', 'Terrarian Dreamkeepers', 'Enable' and finally 'Reload Mods'.

If no mods are in this list, you must have copied the .tapi file to the wrong location.

If there is no 'Mods' button on the main menu, you have launched Vanilla Terraria by mistake.

///Acquiring the outfits\\\
Now that you have my mod enabled, it's time to actually begin playing. Please, click 'Singleplayer', because my mod does not yet support Multiplayer. Create new players and worlds or load existing ones.

'So how do I actually change my appearance?' you ask. Well, I haven't made it too easy... because that's just not Terraria. :)

You need to craft accessories known as charms to change your appearance. To craft the charms, you will need the following ingredients:
- 2 Silver or Tungsten bars
- 3 Gold or Platinum bars
- 1 Precious stone

Take these items to a workbench to craft a charm for yourself. They go into your accessory slots, and also work in your vanity accessory slots.

The bars are smelted from their respective ores, which can only be found by digging underground. They may at first seem rare, but before too long, you will have more gold than you know what to do with.

The precious stone determines which charm (or staff in the case of Whip) you create.
- Sapphire for Mace
- Amethyst for Lilith
- Emerald for Namah
- Topaz for Bast
- Ruby for Whip

Precious stones are also only found deep underground. Keep looking and you will find them.

Mace, Whip, Lilith, Namah and Bast belong to Dave and Liz Lillie.
For more artwork by these two talented artists, go here:
For more info on the dreamworld, go here:…
To read the Prelude Webcomic, go here:…

Terraria belongs to Re-Logic

tAPI belongs to the tAPI Development team.

A big thank you to the members of the tAPI Development team, particularly the Noob-trooper Yoraiz0r for helping me out on many occasions.

///Version History\\\
First public release.

///Short term goals\\\
- Fix multiplayer
- Add mini character heads to the mini-map
- Correct the sounds that a player makes when attacked while wearing a charm
- Increase the overall Awesomeness level of this mod!
  • Mood: Triumph
  • Listening to: Overclocked Remixes
  • Reading: The Golden Globe
  • Watching: Good Game
  • Playing: FEZ
  • Eating: Home made fudge clusters
  • Drinking: Water


Planets3 - Corner of the World by solo-ion
Planets3 - Corner of the World
Download for full 1080p image size.

Another screenshot from the pre-alpha of Planets³. I so want to build a castle right on the corner of a planet when the full game is released.

I find it slightly funny that you can see clouds reflected in the water when there's none in the sky.

Here's another screenshot: Planets3 - Edge of the World by solo-ion

Planets³ belongs to Cubical Drift.
Planets3 - Edge of the World by solo-ion
Planets3 - Edge of the World
Download for full 1080p image size.

The second Pre-Alpha build of Planets³ was released last week, and I've spent a few days exploring around, taking some screenshots along the way. It looks much better now that they've migrated Planets³ from the Ogre engine to the Unreal 4 Engine. Mine you, I had to set the quality settings to low to get a decent framerate. I set the game to high for this shot, and was getting about 1fps. What can I say? I have a budget video card.

I should point out that I had nothing to do with the development of this game. However, the developers say that Planets³ will have integrated mod support, so maybe one day...

While travelling along the edge, I spotted some of the trees on the very edge of the world suddenly rotating 90 degrees as the models became more detailed. I think that this was because the origin of the tree was right of the boundary of the gravity plane. As the geometry was simplified for distant objects, the origin of the tree was rounded to the other plane, rotating the tree. I mentioned this on the Planets³ forums and they wasn't aware of this bug yet. Wohoo! My first official bug report!

Here's another screenshot: Planets3 - Corner of the World by solo-ion

Planets³ belongs to Cubical Drift.
Christmas on the Beach - Progres by solo-ion
Christmas on the Beach - Progres
While working on Christmas on the Beach I was taking progress screenshots so that afterwards, I could make this progres video. Now, I'm not about to pretend that this is the best way to draw in Flash. I just know it works for me.

Boy, was it fun putting this together. See, Flash 8 has terrible movie export options. The only one that yields good results is uncompressed, but that export option is bugged in Windows 7, and doubly bugged if the resulting video was larger than 4GB. I eventually learnt that Virtual Dub could repair the broken videos from Flash.

In hindsight, I wish I'd also saved the progress shots as .swf files. I could have imported these back into Flash. It would have looked better, been a much smaller file side and -probably- been easier too.

Rant aside, I like how this turned out.

I look forward to seeing you all in the new year.

As before, these characters belong to :icondreamkeepers:

Music by Kevin MacLeod
Christmas on the Beach by solo-ion
Christmas on the Beach
Merry Christmas...

Whichever hemisphere you may be from.

Now this is what I associate with Christmas time. Hot weather that's perfect for spending time at the beach. Admittedly, the past few Christmases have been on the slightly uncomfortable side of hot. Thankfully, it's looking to be more mild this year.

The characters are, from left to right, Lilith, Namah, Mace, Bast and Whip, who belong to Dave and Liz aka :dreamkeepers:. They were drawn by hand, (heavily referencing the artwork of Dreamkeepers) then vectorized in Flash. The background, on the other hand, is a photo that I took and traced in Flash.

And as for those wind turbines, I'm assuming that Dreamkeepers are into renewable energy.

Edit: you can see a progress video that I made of this here: Christmas on the Beach - Progres

All characters belong to :icondreamkeepers:

And I know you can't copyright a colour, but I used colours that were sampled from official dreamkeepers artwork.

Now, back to my Terraria Mod.
Well, I went to the doctor this morning, and had an ECG. Basically my heart is about as normal as it gets. What had me concerned was that most of the symptoms that I had (besides the shivering) were consistent with a heart attack. Now, I'm way too young to be at risk of a heart attack, but I have heard of enough stories of young people, even pre-teens, getting heart attacks that I was more than a bit worried.
The doctor said that the shivering made him think that I might have caught a fever, but he wasn't too certain.

So maybe I caught a virus at work, or maybe the pain was because I strained my shoulder two days earlier at work and the shivering was just nerves.

I'm getting better so I hope this won't slow me down much.


I've always had an interest in art and animation, but I didn't actually create much of it until fairly recently. The beginning was when an uncle gave me Flash 4 as a gift. It was old, even then, but I didn’t know this at the time. I gradually learnt the ins and outs of it and created some simple animations. Nothing too fancy of course, but enough to get some practice.

After I finished school, I went straight into a Multimedia TAFE course. Amongst other lessons, we learnt about using Flash to make animations and interactive content, as well as 3D modelling and rendering. I greatly enjoyed the course and felt that I got a lot out of it, but I had no luck getting a job in the industry.

After a year of unemployment, I went back and did another TAFE course, this time in surveying, which is hardly a creative line of work. I decided that I didn’t want to lose my artistic edge, so I started drawing again.

I’ve threatened myself that I’ll get a DeviantArt account for years now. Finally, here it is.


Add a Comment:
Lunewen Featured By Owner Oct 27, 2014
thank you for the favs :)
solo-ion Featured By Owner Oct 27, 2014
Anytime. You have some really awesome artwork.
BlackChaos666 Featured By Owner Apr 7, 2014  Hobbyist Traditional Artist
Thanks for the watch! : )
solo-ion Featured By Owner Apr 7, 2014
Sure thing.

TotemEye Featured By Owner Oct 23, 2013  Professional Filmographer
Thanks a lot for the watch! :heart:
solo-ion Featured By Owner Oct 24, 2013
Sure thing. You're creating lots of great and funny pieces of art. I like to keep up to date. :)
TotemEye Featured By Owner Oct 24, 2013  Professional Filmographer
Hyperfisk Featured By Owner Feb 23, 2013  Professional Filmographer
hey, thanks for the fave. glad you liked my making of.
solo-ion Featured By Owner Feb 24, 2013
I watched the whole thing straight after I commented. It was really excellent. It's been a long time since I've found anything that good on the Internet.
Hyperfisk Featured By Owner Feb 24, 2013  Professional Filmographer
Oh wow, thanks! :D SO good to hear that!
Add a Comment: